WORLDS
OtherEgg Genesis is a project that pays homage to Othersidemeta while expanding on it with unique lore, storytelling and experiences.
The collection consists of 29 different 'Origin' OtherEggs, each part of one of 7 'Domains'. In time more will be revealed.
Aurithiel, Guardian of Cooperation Concept Art
Sephiris, Weaver of Attraction Concept Art
ATTRACTION DOMAIN
The Attraction Domain is home to locations like the Enchanted Arbor, considered the landmark of perfection and impeccability by its residents, or the Odeon of Ardensoul, a jungle-borne theater with halls alive with the rhythm of desire and spectacle. In the deeper parts of the world, we can find lesser-known locations like Odette’s Boutique or the mystical ritual site known as Linking Grief.
DECEPTION DOMAIN
Xephirax, Arbiter of Deception Concept Art
The Deception Domain is known for its elusiveness. Hidden beneath shifting veils, The Watcher’s End tavern can be found. In some parts of this Domain, clans gather, vying to claim the powerful artifact known as the Phantom Pyre for themselves. Some speak of an abyss so dark that no one knows how its tales have spread… a place known as Dreadaleith. But among all these shadowy places, one stands apart—Gloomspire’s Retreat, a haven of stillness amid a ceaselessly writhing land.
COOPERATION DOMAIN
Nekrathos, Harbinger of Preservation Concept Art
In the Cooperation Domain, its inhabitants strive to work together to overcome the many perils of the land. In Tidehold Harbor, traders from both the rocky land and the luminescent sea gather to exchange their wares. The prestigious academy known as TwinHeart serves to refine the population's magical skills. Higher up, one can find the Gilded Globe, a famous relic that aids the four lineages of the land in their prosperity. At the highest peaks of the Domain lies Veyr’s Outpost, home to the Council of Wardens and the training grounds for the ritual passage known as The Leap of Faith.
ADAPTATION DOMAIN
Ossirath, Herald of Adaptation Concept Art
The Adaptation Domain is known for its barren and infested lands, making survival a constant challenge. Yet, even in these harsh climates, its inhabitants have adapted to endure. Four Behemoths stand as ancient pillars—believed to have once fought to protect the land, only to succumb to madness. Now, only their towering remains endure.
Ahmaleka, the Endless Behemoth.
Nyx, the Slumbering One.
Velvross, the Restless.
And Niranthos, the Bleeding Behemoth
PRESERVATION DOMAIN
The vast Wailing Labyrinth stretches through the heart of the Domain, a maze of petrified trees and stifling paths, allowing only those who confront their fears to reach its end. At the edge lies the Pool of Benediction, a murky basin used daily by the inhabitants to preserve their ailing bodies and sustain their way of life, while on the far side of the land, the Lair of the Whispering Guardian hides—a mysterious place said to house a voice that warns of unseen dangers. Some follow its guidance without question, while others are drawn to its depths, determined to uncover the secrets it protects. Deep beneath the earth, the Withered Bloom pulses with a faint glow. By holding the memories of all who came before, it’s believed to preserve truths buried by time.
In the Preservation Domain, existence is a ritual of endurance. Every path, every choice, and every breath is a testament to the will to live.